![]() There’s a smidgeon of imprecision as well, with quite a few times where trying to roll an attack die has it just out of reach or mistargeted by my grabs – this seems to have improved over time with updates, though.īeyond that, I just have the slightest of complaints that I wish you could have enemy health bars shown when trying to target them with an attack – you can see them at other times, but not when you most need to. With analogue sticks on the Sense controllers, it feels like you should be able to use them to glide around the map, instead of pulling the board around with hand grabs – in fact, the only thing they do is tilt the table, which can be a bit disorientating. I do wish there were alternate control options in VR, though. It’s that much more active and engaging, and you can see other players around the table alongside you. ![]() In VR, you’re physically picking up character models to move them, you’re reaching out to target enemies, you’re actually rolling a die which then bounces around the environment. On flat screen, you have a clear view of the board, the window lined with turn-order, cards at the bottom of the screen, and the like. While you’re playing the same game, the experience feels surprisingly different. Buying the game on PS5 will let you play both on TV and pop on a PlayStation VR 2 to sit in the retro 80s themed basement around a physical table. Originally a VR-only game, it was adapted via Demeo: PC Edition’s full release at the tail end of 2022 to play on standard monitors, and both of these play modes have been combined for the jump to console. ![]()
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